The latter enjoyed a positive, if not overwhelming critical response, highlighting that gamers still have an appetite for the kind of strategic, space-based action the series specializes in. Three Homeworld sequels followed: Homeworld: Cataclysm (2000), Homeworld 2 (2003) and the prequel Homeworld: Deserts of Kharak (2016). They will have to go some to match the critical and commercial success of the 1999 original, which was the highest-rated videogame in its year of release according to review aggregator Metacritic. Gearbox has emphasized that the game is at an “incredibly early” stage of production – pre-production, in fact – and have targeted Q4 2022 for the game’s release. Gearbox, who have already been involved in the Homeworld series thanks to their work on the Homeworld Remastered Collection, will publish. The studio founded by Cunningham, Blackbird Interactive, will build the game. Rob Cunningham, who worked on the original Homeworld game, looks set to be heavily involved in the project. The Homeworld 3 fundraiser was announced at PAX West. The Fig page will remain open for pledges throughout the month of September, while those who’d like to invest in Homeworld 3 and enjoy a share of any profits the game makes can also do so on the fundraising page. At the time of writing, 2,536 people had backed the game and over $450,000 had been pledged. Gearbox, the game’s developers, have launched a Fig page for the game and have already raised a substantial amount of money. It raised over $1.5 million from more than 8,400 backers.Īt the time, Gearbox said the low goal was to make it clear the game was already "on a solid foundation, funding-wise" and that the campaign would give longtime fans "a chance to invest in Homeworld 3's success.Homeworld 3, the fifth iteration in the iconic PC gaming series Homeworld, is in development and will be partially funded in a very modern way – via crowdfunding. The Homeworld 3 Fig campaign launched in 2019 with a funding goal of just $1. "In the traditional sense of crowdfunding, where people become backers and give money to assist the developer in the creation of the game in exchange for goods, all backer money has been collected," he said. He added that any users who backed the campaign by purchasing a bundle have not been affected, and that those who had reserved the right to invest will still receive their other benefits. In the case of Homeworld 3 and Gearbox, the acquisition took place after the reservation process but before the investment process." We went through the reservations process and then opened up and concluded the investment process. "The difference between those and Homeworld 3/Gearbox is that those reservations were collected in advance of the acquisition. "Those opportunities paid handsomely to investors," said Bailey. In the case of Double Fine and inXile, the acquisition actually led to early payouts for investors in Psychonauts 2 and Wasteland 3. Obsidian Entertainment, Double Fine and inXile all used the platform to finance their projects before they were purchased by Microsoft. However, this is not the first time a studio that used Fig for crowdfunding has been acquired. At the time, studio boss Randy Pitchford told us the deal, and the access to capital Embracer enables, was "like a rocket booster to our ambitions." has contacted Gearbox for more information.Įmbracer acquired Gearbox earlier this year in a deal potentially worth up to $1.3 billion. Bailey told us Fig was in discussions with Gearbox about moving forward with the investment phase, but these talks "trailed off after the acquisition announcement." It appears Embracer Group's acquisition is likely the cause of these cancellations. But in the case of Homeworld 3, the project never reached this stage. Later, Fig and the developer usually open up the investment portion and contact all those who reserved the right to invest. Again, Bailey stressed that no money is charged at this stage, adding it is "just a reservation process." "We know that this will come as a disappointment to some of you that were waiting to invest in the success of this incredible game," the email reads.ĬEO Justin Bailey confirmed to that the message is authentic, and emphasised that "no money ever changed hands."įig's investment scheme works like so: during the initial crowdfunding campaign, backers reserve the opportunity to invest in shares in the game at a later date. Fig users who backed Homeworld 3 have been informed they will no longer have the chance to invest in the game's success and share in its profits.Īn email, shared online by backers, assures that "everything is on track with Homeworld 3's development" but due to "recent changes at Gearbox", it will no longer collect reservations for investment on this game.Īny who already made a reservation will not collect any investment when the game eventually launches.
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